[GZDoom] Hell-Forged - (new alpha test up)

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Re: [GZDoom] Hell-Forged - (new alpha test up)

Postby PlayerLin » Tue Jan 23, 2018 11:06 am

osjclatchford wrote:he's a Templar in training. its his basic weapon.


Uh, the player character's gender hasn't decided yet...I hope it still female, for some reasons...:P

Looking forward this mod, I just played a bit and I don't have any to say(as others already pointed out), the HF1M1 just hard but I don't have problem with Hexen's beginning style so I'm OK with that, just needed more health items I guess?
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Re: [GZDoom] Hell-Forged - (new alpha test up)

Postby Amuscaria » Tue Jan 30, 2018 7:38 pm

Still wondering about that. Leaning towards male character for the initial release. Might add a female skin for some later up-date.
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Re: [GZDoom] Hell-Forged - (new alpha test up)

Postby SamVision » Tue Jan 30, 2018 10:45 pm

Since the player character is not a marine like 99% of Doom mods, how about developing an actual character instead of just a player avatar? They would not have to speak or anything, but just have a more defined presence than just Generic Space Marine #4512.
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Re: [GZDoom] Hell-Forged - (new alpha test up)

Postby Amuscaria » Thu Feb 08, 2018 6:35 pm

SamVision wrote:Since the player character is not a marine like 99% of Doom mods, how about developing an actual character instead of just a player avatar? They would not have to speak or anything, but just have a more defined presence than just Generic Space Marine #4512.


What do you mean? More like Duke Nukem and Shadow Warrior? I've always thought strength of Doom is that the player is largely characterless - you are the character. Right now, I'm just just focusing on the amount of work necessary to make the sprites. I think adding a female skin or vice versa would be a significant investment, one I might not make. Making the the player female would be move novel (when it comes to Doom anyway), but a male player would be more relatable to most of the audience.
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Re: [GZDoom] Hell-Forged - (new alpha test up)

Postby Captain J » Fri Feb 09, 2018 12:27 am

Why not make the character with ambiguous gender? Like covering the whole character with some kind of brand new medieval armor... Yeah, what i mean is making the new player sprite would work.
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Re: [GZDoom] Hell-Forged - (new alpha test up)

Postby Josh » Thu Feb 22, 2018 8:55 am

Hello Amuscaria.

I was looking to see what sprites are usable in other projects. While looking through your credits, I noticed that the word "graphics" was mis spelt several times as "grpahics". Just thought you should know.

Also any confirmation of if I'm correct with the below would be hugely appreciated:

"I can use all Hell-forged monster sprites EXCEPT those belonging to the Sentinel"

Is the above true?

Thanks.
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