Hell-Forged (updated to v1.11 - development paused)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
Since October 2011.
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
The female doom player sprites are not finished yet. So I didn't bother replacing the sounds either. Using the Hell armor arms will also require me to make a secondary player sprite for Episode 2, and morph the class. Essentially, I'm spriting an extra monster from scratch - a sizable investment of time.LostSkull wrote:"She" still have the Doomguy's grunts so uh...
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
In that light, then my vote is to keep the Doom gloves.Eriance wrote:Using the Hell armor arms will also require me to make a secondary player sprite for Episode 2, and morph the class. Essentially, I'm spriting an extra monster from scratch - a sizable investment of time.
- Captain J
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Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
doom gloves first, then second goes to hell-armor gloves.
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
Gez wrote:Since October 2011.
Oh, then I get it. Heh, clever idea actually.Eriance wrote:The female doom player sprites are not finished yet. So I didn't bother replacing the sounds either. Using the Hell armor arms will also require me to make a secondary player sprite for Episode 2, and morph the class. Essentially, I'm spriting an extra monster from scratch - a sizable investment of time.LostSkull wrote:"She" still have the Doomguy's grunts so uh...
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
Oh the other hand, using armor hands (and adding the armoring up animation when you enter hell) would give a lot more immersion to DE. Instead of "oh doom marine in hell", it would make the setting more believable. I just need to figure out exactly what I want, and how to execute the graphics.
- Slax
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Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
Que shemale rumor!
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
no, i'm not gonna add a third player class.Slax wrote:Que shemale rumor!
- Captain J
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Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
musclar female character should be fits.Slax wrote:Que shemale rumor!
- Machine-Reaper
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Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
how about that if we get an armour then we get armoured hands...???....
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
Complete. Went with normal hands.
- Doominer441
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Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
Aww... You went with doom!gal! hands. Guess it will be up to someone elese to create hell armor replacements. Still, they look really nice. Good work!
Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
I soiled my pants
- Captain J
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Re: Demon Eclipse: Hell-forged Edition (WIP) - New Beta.
no two-handed? man, now my another dream is completed!