[GZDoom] Hell-Forged - (new alpha test up)

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Postby TheDarkArchon » Fri Apr 13, 2007 11:02 am

HotWax wrote:
TheDarkArchon wrote:Meh, RoE had more fights/minute than Doom 3 and also had a huge fight in Hell.

You mean with Ridl--I mean Dr. Betruger? :roll:


Who said it was a boss fight?
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Postby HotWax » Fri Apr 13, 2007 11:34 am

Hey, Serious Sam is the king of the modern "waves of enemies" FPS genre.

I think the focus has shifted alot from arcade-style gameplay like Doom's to alot of games trying to put across a realistic (or hyper-realistic) experience with less focus on endless carnage.
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Postby Amuscaria » Fri Apr 13, 2007 3:11 pm

Here's some Monster X-death things i made last night. Nothing fancy, lots of copy and pasting in MS paint and pixel editing.

Image

I might make more for other monsters, but only if it seems necessary (if the monster dont already splatter on death).
Last edited by Amuscaria on Fri Apr 13, 2007 6:26 pm, edited 1 time in total.
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Postby eliw00d » Fri Apr 13, 2007 3:19 pm

Eriance wrote:Here's some Monster X-death things i made last night. Nothing fancy, lots of copy and pasting in MS paint and pixel editing.

Image

I might make more for other monsters, but only if it seems necessary (if the monster dont already splatter on death).


:o
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Postby lizardcommando » Fri Apr 13, 2007 3:43 pm

Woah! Nice! I really like the Hell Knight and Baron of Hell's gib animation.
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Postby Ryan Cordell » Fri Apr 13, 2007 3:46 pm

Actually, I could really use the Revenant XDeath sprites. You won't mind, Eriance? :)
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Postby Jimmy » Fri Apr 13, 2007 4:48 pm

^Same. :D Awesome XDeaths.
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Postby Amuscaria » Fri Apr 13, 2007 5:29 pm

Blade Nightflame wrote:Actually, I could really use the Revenant XDeath sprites. You won't mind, Eriance? :)


Use whatever you like. These are all for public use. Gonna me in in DE eventually anyway.
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Postby TheDarkArchon » Fri Apr 13, 2007 5:37 pm

How are you supposed to gib a baron? :?
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Postby Tormentor667 » Fri Apr 13, 2007 5:52 pm

Yeah!!! Gore!!! :D

These rock :D
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Postby NiGHTMARE » Fri Apr 13, 2007 5:58 pm

TheDarkArchon wrote:How are you supposed to gib a baron? :?


The obvious answer would be to telefrag it.

Since it's apparently possible to kill a Cyberdemon (4000HP) with a single BFG blast, it should also be possible to gib a Baron (1000HP, 2000 damage to gib) with the BFG.
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Postby Ryan Cordell » Fri Apr 13, 2007 6:05 pm

You must be confusing the 'Cyberdemon' with 'Spider Mastermind', I have YET to see anyone murder the Cyberdemon with a single BFG shot.
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Postby TheDarkArchon » Fri Apr 13, 2007 6:06 pm

You definitely can not gib a baron with the BFG: It can only deal 800 damage in a single strike, bearing in mind that not only do the tracers count seperatly but the individual tracers count seperately from each other, the reasoning as to why the shotguns can't gib.

Hadn't though about the telefrag thing, though.
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Postby Shadelight » Fri Apr 13, 2007 6:24 pm

You could fire a few rockets at the baron THEN BFG it. :3
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Postby Amuscaria » Fri Apr 13, 2007 6:28 pm

TheDarkArchon wrote:How are you supposed to gib a baron? :?


I made the gib frames for DE. There are a few weapons that garantee a Gib. :D. And you can Gib a Baron with the MDK command, lol.

EDIT: I fixed some minor mistakes with the previous sprite sheet.
Last edited by Amuscaria on Fri Apr 13, 2007 7:41 pm, edited 1 time in total.
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