Hell-Forged - V. 1.00b

For Total Conversions and projects that don't otherwise fall under the other categories.
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Re: Demon Eclipse (WIP) - New "Hellfire Gem" Weapon (p. 150)

Postby Lord Mattus » Wed Mar 17, 2010 1:57 pm

Eriance and PDF are right RZ. That bug wasn't there before.
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Re: Demon Eclipse (WIP) - New "Hellfire Gem" Weapon (p. 150)

Postby Amuscaria » Tue May 11, 2010 6:07 pm

After a year of inactivity, summer vacation is finally here and I now have time to continue working on this. Unfortunately, I've lost a bit of progress on the Hierophant monster after my last computer crash and have to do first attack animation over. Here is some small progress. I hope I can finish the thing by sunday night or early next Monday. :/

Image

I'm working on the base of the sprite in MS paint. It's surprisingly easier than with photoshop. The coloring will be done in photoshop, as usual. I semi-forgot how mentally exhausting making sprites can be, after a year. But it's probably I haven't touched doom in such a long time. :/
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Captain Ventris » Tue May 11, 2010 8:22 pm

Fantastic to see you back on this, and your spriting is top notch, as usual. :D
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Shadelight » Tue May 11, 2010 8:44 pm

Awesome sprites as usual, very glad to see you working on this again. :D
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Xim » Tue May 11, 2010 9:31 pm

Awesome! Keep it up! :D
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Nightmare Doom » Wed May 12, 2010 3:33 am

I hope you keep it up.
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Cutmanmike » Wed May 12, 2010 3:56 am

Yayyy DE rides again :wub:
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Vader » Wed May 12, 2010 4:14 am

Great, can't wait to see the Hierophant finished :)
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Project Dark Fox » Wed May 12, 2010 10:07 am

I think I'm more impressed that you actually got the pentagram on his chest without it looking weird.
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby SamVision » Wed May 12, 2010 4:58 pm

*sigh* finally I have waited so long =:)
Last edited by SamVision on Sat May 15, 2010 11:29 am, edited 1 time in total.
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Amuscaria » Wed May 12, 2010 5:48 pm

I won't touch the Episode 1 weapons or monsters. They are meant to emulate Doom Ep1 playstyles. The only weapon I added is a Autoshotgun and that's a secret weapon that cna only be obtained from the secret level in ep1.
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby The Ultimate DooMer » Wed May 12, 2010 5:54 pm

gogo episode 3
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Ghastly » Wed May 12, 2010 6:10 pm

Eriance wrote:I won't touch the Episode 1 weapons or monsters. They are meant to emulate Doom Ep1 playstyles. The only weapon I added is a Autoshotgun and that's a secret weapon that cna only be obtained from the secret level in ep1.

My dad and I found that fairly easily, in our playthrough, but damn was that map tough. :lol:

Glad to see this back in production, by the way. :D
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Amuscaria » Wed May 12, 2010 6:14 pm

That map was hard? o_o Was it only in only in Coop or SP too? I thought that levle was pretty easy compared to maps like 5 and 6. I've not play tested anything in Coop (which I plan to do with someone - i'll notify that person) after i finish some monsters for Ep3.
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Re: Demon Eclipse (WIP) - Project starting up again.

Postby Ghastly » Wed May 12, 2010 7:58 pm

Eriance wrote:Was it only in only in Coop or SP too?

Skulltag (I locally fixed the Decorate problem) survival, 2 lives. The three cyberdemons around, I think, the blue key were interesting. :P
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