Depends on how well pulled-off it would be.Gez wrote:It'd be a lot of work and the single-player gameplay would suffer.
Hell-Forged (updated to v1.11 - development paused)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
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Please read the full rules for more details.
Re: Demon Eclipse (WIP) - Project starting up again.
Re: Demon Eclipse (WIP) - Project starting up again.
"Hey, I had killed those monsters! But not that big one, I needed to restock to finish him and now he's not there anymore! And I had mapped out that maze entirely, why has it been removed from my automap? This sucks!"
IMO. Hubs are hubs are hubs. If survival hubs are important to you, you should bug the Skulltag devs about them, rather than the mod makers.
IMO. Hubs are hubs are hubs. If survival hubs are important to you, you should bug the Skulltag devs about them, rather than the mod makers.
Re: Demon Eclipse (WIP) - Project starting up again.
@Cutman: Episode 3 is hub-based because of they way the theme works. 5 Unique environments, each holding it's own weapon based on their environment, with a host of unique monsters. It has to be hub based because the weapon found in the map aren't good for the monsters in it.
@Ghastly: I'm still confused as to what this is supposed to solve. Is it meant to fix the desync and disconnect problems skulltag has with hubs? If Skulltag still has that problem by the time Ep3 is done (gonna be a while), then I'm afraid DE-EP3 won't be ST compatible.
@Gez: As mentioned on top, a linear style wont work for DE-EP3's maps. weapons, or monsters. Unless somehow I manage to fit the entire episode into 1 gigantic map, there's isn't much I can do.
@Ghastly: I'm still confused as to what this is supposed to solve. Is it meant to fix the desync and disconnect problems skulltag has with hubs? If Skulltag still has that problem by the time Ep3 is done (gonna be a while), then I'm afraid DE-EP3 won't be ST compatible.
@Gez: As mentioned on top, a linear style wont work for DE-EP3's maps. weapons, or monsters. Unless somehow I manage to fit the entire episode into 1 gigantic map, there's isn't much I can do.
Re: Demon Eclipse (WIP) - Project starting up again.
Oh, the only problem Skulltag has with hubs, to my knowledge, is that they're completely incompatible with Survival mode and automatically switch the game to normal Cooperative, since the Devs weren't sure how the hell a reset would work. I was just saying if you want to keep compatibility with Survival, you could try the global variable method so emulate hubs to a degree.Eriance wrote:@Ghastly: I'm still confused as to what this is supposed to solve. Is it meant to fix the desync and disconnect problems skulltag has with hubs?
Re: Demon Eclipse (WIP) - Project starting up again.
Oh, if it's only survival, then i can accept it. Ep3 is way too long for Survival anyway.
Re: Demon Eclipse (WIP) - Project starting up again.
So's HR2Final and av.wad, but that doesn't stop people from playing through it.Eriance wrote:Oh, if it's only survival, then i can accept it. Ep3 is way too long for Survival anyway.
Though, meh, maybe after Ep3's release, I or someone else could make a survival compatible version that's lineral, like Gez suggested.
Re: Demon Eclipse (WIP) - Project starting up again.
How about a new HUD?
Re: Demon Eclipse (WIP) - Project starting up again.
Planned, but on low priority right now.SamVision wrote:How about a new HUD?
- Phobos-666-Bastard
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Re: Demon Eclipse (WIP) - Project starting up again.
No new screens at this time?
Re: Demon Eclipse (WIP) - Project starting up again.
He's probably working so hard on this, that he can't post any screens right now.
Re: Demon Eclipse (WIP) - Project starting up again.
Duh. The point was that what he's working on cannot be turned into screenshot at the moment.
Re: Demon Eclipse (WIP) - Project starting up again.
I am definitely loving how the Heirophant is turning out. I can't wait to try out the beasty. Is this the Mid-boss of the Necropolis?
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Re: Demon Eclipse (WIP) - Project starting up again.
No, this is the mid-boss of the City of the Damned.zdude wrote:Is this the Mid-boss of the Necropolis?