Hell-Forged (updated to v1.11 - development paused)

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How do you feel about the difficulty of Hell-Forged Maps on UV (Grandmaster)?

Poll ended at Mon Dec 20, 2021 11:26 am

Too Easy
2
9%
Somewhat Easy
1
4%
Just Right
5
22%
Somewhat Hard
12
52%
Too Hard
3
13%
Impossible
0
No votes
 
Total votes: 23

Lord Mattus
Posts: 293
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Re: Demon Eclipse (WIP) - New "Hellfire Gem" Weapon (p. 150)

Post by Lord Mattus »

Eriance and PDF are right RZ. That bug wasn't there before.
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Amuscaria
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Location: Growing from mycelium near you.

Re: Demon Eclipse (WIP) - New "Hellfire Gem" Weapon (p. 150)

Post by Amuscaria »

After a year of inactivity, summer vacation is finally here and I now have time to continue working on this. Unfortunately, I've lost a bit of progress on the Hierophant monster after my last computer crash and have to do first attack animation over. Here is some small progress. I hope I can finish the thing by sunday night or early next Monday. :/

Image

I'm working on the base of the sprite in MS paint. It's surprisingly easier than with photoshop. The coloring will be done in photoshop, as usual. I semi-forgot how mentally exhausting making sprites can be, after a year. But it's probably I haven't touched doom in such a long time. :/
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Captain Ventris
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Joined: Mon Jul 31, 2006 4:25 pm
Location: San Antonio, TX

Re: Demon Eclipse (WIP) - Project starting up again.

Post by Captain Ventris »

Fantastic to see you back on this, and your spriting is top notch, as usual. :D
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Shadelight
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Joined: Fri May 20, 2005 11:16 am
Location: Labrynna

Re: Demon Eclipse (WIP) - Project starting up again.

Post by Shadelight »

Awesome sprites as usual, very glad to see you working on this again. :D
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Xim
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Re: Demon Eclipse (WIP) - Project starting up again.

Post by Xim »

Awesome! Keep it up! :D
Nightmare Doom
Posts: 487
Joined: Tue Oct 12, 2004 7:21 pm

Re: Demon Eclipse (WIP) - Project starting up again.

Post by Nightmare Doom »

I hope you keep it up.
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Cutmanmike
Posts: 11335
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
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Re: Demon Eclipse (WIP) - Project starting up again.

Post by Cutmanmike »

Yayyy DE rides again :wub:
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Vader
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Joined: Fri Jul 30, 2004 4:00 am
Location: Germany

Re: Demon Eclipse (WIP) - Project starting up again.

Post by Vader »

Great, can't wait to see the Hierophant finished :)
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Project Shadowcat
Posts: 9369
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Operating System Version (Optional): Windows 10
Graphics Processor: nVidia with Vulkan support
Location: Blacksburg, SC USA
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Re: Demon Eclipse (WIP) - Project starting up again.

Post by Project Shadowcat »

I think I'm more impressed that you actually got the pentagram on his chest without it looking weird.
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SamVision
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Re: Demon Eclipse (WIP) - Project starting up again.

Post by SamVision »

*sigh* finally I have waited so long =:)
Last edited by SamVision on Sat May 15, 2010 11:29 am, edited 1 time in total.
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Amuscaria
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Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Re: Demon Eclipse (WIP) - Project starting up again.

Post by Amuscaria »

I won't touch the Episode 1 weapons or monsters. They are meant to emulate Doom Ep1 playstyles. The only weapon I added is a Autoshotgun and that's a secret weapon that cna only be obtained from the secret level in ep1.
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The Ultimate DooMer
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Joined: Tue Jul 15, 2003 5:29 pm
Location: Industrial Zone

Re: Demon Eclipse (WIP) - Project starting up again.

Post by The Ultimate DooMer »

gogo episode 3
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Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: Demon Eclipse (WIP) - Project starting up again.

Post by Ghastly »

Eriance wrote:I won't touch the Episode 1 weapons or monsters. They are meant to emulate Doom Ep1 playstyles. The only weapon I added is a Autoshotgun and that's a secret weapon that cna only be obtained from the secret level in ep1.
My dad and I found that fairly easily, in our playthrough, but damn was that map tough. :lol:

Glad to see this back in production, by the way. :D
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Amuscaria
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Joined: Mon Jul 26, 2004 12:59 pm
Location: Growing from mycelium near you.

Re: Demon Eclipse (WIP) - Project starting up again.

Post by Amuscaria »

That map was hard? o_o Was it only in only in Coop or SP too? I thought that levle was pretty easy compared to maps like 5 and 6. I've not play tested anything in Coop (which I plan to do with someone - i'll notify that person) after i finish some monsters for Ep3.
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Ghastly
... in rememberance ...
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Re: Demon Eclipse (WIP) - Project starting up again.

Post by Ghastly »

Eriance wrote:Was it only in only in Coop or SP too?
Skulltag (I locally fixed the Decorate problem) survival, 2 lives. The three cyberdemons around, I think, the blue key were interesting. :P
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