Thanks!Pandut wrote:Aha, I think I gotta second that. I lurk a lot but this has been one of the threads I visit a lot because I love seeing the progress on it. Attention to detail is simply amazing, I admit I've been taking an oath of 'chastity' and waiting for the full version to be released XD. It's pretty damn difficult aha, still the eye candy is wonderful <3.
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Forgot tomorrow was Memorial day and School doesn't start until Tuesday. Should be enough time to finish the death animation and final touchups for the Hellduke.
Here's what I have so far. Will be add grenade and melee attack at a later date.
Spoiler:(Not to be used until final version of Hell-Forged)
Unfortunately, I'm out of time for this brief summer vacation. I was hoping to complete the next map and the Hellduke, but I guess finishing just one wasn't too bad. Definitely learned a lot in the model-to-Sprite conversion process. The Director (Mastermind replacer) should proceed much faster.
I will probably be on a 6-8 week hiatus as I finish up my degree requirements. I'll be uploading the 0.6c Alpha test later for those that want to see the re-textured levels. Aside from that, no major changes for this version. Just mostly some small bug fixes and rebalances.