Hell-Forged (updated to v1.11 - development paused)

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How do you feel about the difficulty of Hell-Forged Maps on UV (Grandmaster)?

Poll ended at Mon Dec 20, 2021 11:26 am

Too Easy
2
9%
Somewhat Easy
1
4%
Just Right
5
22%
Somewhat Hard
12
52%
Too Hard
3
13%
Impossible
0
No votes
 
Total votes: 23

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Dutch Devil
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Post by Dutch Devil »

Nice color combination my favourite combination it looks great.
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Amuscaria
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Post by Amuscaria »

I'm current;y looking for some people to Single and Multiplayer test the difficulty settings. If you guys have the time, would someone test SP in each difficulty setting and for each stage, write down how much of each type of ammo you have left? The more that test it, the better I can do reduce excess ammunition on the easier difficulty settings/ I'll also need someone to test the 2-player Co-op (atleast) with me sometime for te entire 1st and 2nd episodes. I've dont some Co-Op testing with Bouncy before, but not for episode 2's new levels or the last two maps of episode 1.
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neoworm
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Post by neoworm »

I found a bug - Flamethrower will kill you when firing.
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Amuscaria
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Post by Amuscaria »

neoworm wrote:I found a bug - Flamethrower will kill you when firing.
Thats a GZdoom bug. You need the Version 1.21 or the custom 1.22 with the A_Explode fix. Othwise all the splash weapons do massive amounts of damage. Or do you mean It wills you when you run with it?
Doomshadow
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Post by Doomshadow »

I can't open the zip, it's invalid or corrupted from what it says.
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Amuscaria
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Post by Amuscaria »

Doomshadow wrote:I can't open the zip, it's invalid or corrupted from what it says.
O_o. Shouldnt be. Are you sure the server didnt cut you off right in the middle? Anyway, you dont need to unzip. Just run the entire zip file with GZdoom.
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neoworm
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Post by neoworm »

..Weird, I had 1.22 version. I tried to reistal it and it works fine now.
Doomshadow
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Post by Doomshadow »

I think the server did cut me off, since the zip is only 5 KB
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Amuscaria
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Post by Amuscaria »

I fixed the Hellsphere bug as well as a several minor issues with the maps, weapons, and monsters. This one should work pretty well not. Is there anyone that would like to help me with Multiplayer testing?

The next update will include a few weapons from Episode 3 and make 1-2 monsters and a bonus map.
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Jimmy
 
 
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Post by Jimmy »

I could help with MP testing. :D
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Amuscaria
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Post by Amuscaria »

jimmy91 wrote:I could help with MP testing. :D
Sweet. Do you have AIM or MSN messenger? We can talk about it there. I hope you have a fast internet connection though, or it will constantly go out of sync.
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Cutmanmike
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Post by Cutmanmike »

I'll probably be trying this with my friend on coop at some point so i'll let you know how it goes.
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Matt
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Post by Matt »

...I can't believe I never noticed the download until now. :eek:

Best wad of the year yet.
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Shadelight
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Post by Shadelight »

Hey, I noticed in the test map that some of the scripts aren't working on the top section.
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Jimmy
 
 
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Post by Jimmy »

After some excessive single-player testing on all of the episode 2 maps, I conclude that the HMP skill level needs at least twice as much ammo; I never seem to have enough.
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