[WIP] Unnamed Aliens Mod

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Re: [WIP] Unnamed Aliens Mod

Postby PulseRifleFun » Tue Mar 10, 2020 10:26 am

8-) Looking forward to playing this one! 8-)
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Tue Mar 10, 2020 6:34 pm

eadzon64 wrote:I have fallen in Love😃
this looks so cool!!!
will this be my Aliens Mod of choice?
with Eradication, you have a good competitor


Thanks, Eradication is awesome, I want to put my own spin on things.

PulseRifleFun wrote:8-) Looking forward to playing this one! 8-)


Thank you

Here is a WIP vid of the new pulse rifle, still gotta work out some bugs (lol)
Spoiler:
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Re: [WIP] Unnamed Aliens Mod

Postby JMP-Jack » Sat Mar 14, 2020 1:20 pm

Wow! Looks cool! Take a look at "steve flashlight" or "dark doom" addon for a better experience and realistic flashlight.
Can't wait to try it
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Sat Mar 14, 2020 2:15 pm

JMP-Jack wrote:Wow! Looks cool! Take a look at "steve flashlight" or "dark doom" addon for a better experience and realistic flashlight.
Can't wait to try it


Thanks! I was looking into adding a flashlight that can be turned on and off, I will start there.

Thoughts on the menu? Thinking of naming the mod
Aliens : Genesis or Aliens : Origin
Spoiler:
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Re: [WIP] Unnamed Aliens Mod

Postby SamVision » Sat Mar 14, 2020 4:01 pm

recreate all the original locations seen in the films

You could call it Aliens: Remembrance. "Genesis" or "Origin" is really generic and I have a feeling they have already been or are going to be used for something official or otherwise.
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Re: [WIP] Unnamed Aliens Mod

Postby JMP-Jack » Sat Mar 14, 2020 10:40 pm

Namelessdeity wrote:
JMP-Jack wrote:Wow! Looks cool! Take a look at "steve flashlight" or "dark doom" addon for a better experience and realistic flashlight.
Can't wait to try it


Thanks! I was looking into adding a flashlight that can be turned on and off, I will start there.

Thoughts on the menu? Thinking of naming the mod
Aliens : Genesis or Aliens : Origin
Spoiler:


I don't know what's the goal of the finish product, but if the game will be a "metroidvania" set entirely to Hadley's Hope, you can simply call it: "Aliens: Hadley's Hope"
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Sun Mar 15, 2020 9:51 am

JMP-Jack wrote:I don't know what's the goal of the finish product, but if the game will be a "metroidvania" set entirely to Hadley's Hope, you can simply call it: "Aliens: Hadley's Hope"


The first part will be the settings of each film recreated, Aliens and Alien3 seem to have the largest areas to work on, and Alien has the smallest. I would like to have another episode dedicated to the fall of hadley's hope, I was thinking of naming that 'Hadley's Last Hope' but that will be for later, once I have the main maps finished.
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Mon Mar 16, 2020 6:56 pm

Made some new textures and used some from Metal Gear Solid for the atmosphere processor, now gotta grime everything up. Everything is pretty dark, need to work on that, probably add more ambient lights.

Spoiler:
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Re: [WIP] Unnamed Aliens Mod

Postby Artman2004 » Wed Mar 25, 2020 10:22 pm

Cool!
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Thu Mar 26, 2020 10:45 am

I started the work on the Neca Alien, all shots are taken, slowly cutting out and cleaning up each. Here is a quick test for scale, should I go for a more pixelated look or is this good?
Ingame:
Spoiler:


Sprites:
Spoiler:
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Re: [WIP] Unnamed Aliens Mod

Postby eadzon64 » Thu Mar 26, 2020 11:37 am

thank you!
really impressive work again
I always wanted a Hub based Aliens Game
the idea of transforming all of the Aliens Movies themes into one Shooter, is an old Dream of me
will you make my Dream come true?
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Thu Mar 26, 2020 11:49 am

That is the end goal. I may cut it back to the original trilogy to start, then release the other maps episodically.

Here is also another shot of the atmosphere processor, you have 3 different routes you can take to get to the hive on sublevel 3, still rather dark, but I'm working on it.

Spoiler:
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Fri Mar 27, 2020 1:03 pm

Opinion on this rock? Started making a few for the LV 426 landscape
Click for fullsize, the small image looks terrible
Spoiler:
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Re: [WIP] Unnamed Aliens Mod

Postby jdredalert » Fri Mar 27, 2020 1:19 pm

eadzon64 wrote:thank you!
the idea of transforming all of the Aliens Movies themes into one Shooter, is an old Dream of me
will you make my Dream come true?


This is literally what Alien Trilogy is about, and it was released in '96. :P
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Re: [WIP] Unnamed Aliens Mod

Postby Namelessdeity » Fri Mar 27, 2020 1:37 pm

jdredalert wrote:
eadzon64 wrote:thank you!
the idea of transforming all of the Aliens Movies themes into one Shooter, is an old Dream of me
will you make my Dream come true?


This is literally what Alien Trilogy is about, and it was released in '96. :P


Yeah but Alien trilogy wasn't to accurate with its locations. :P
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