Stun frames for enemies; +STUN

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Inuyasha_989
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Stun frames for enemies; +STUN

Post by Inuyasha_989 »

Is it possible to add those frames for enemies (not preloaded ones, just compatibility for them, and we add them ourselves) and +STUN for weapons?

(+STUN giving the weapons shot a some-odd percent chance of stunning an enemy)
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Siggi
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Post by Siggi »

Isn't this like a secondary pain state?
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Shadelight
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Post by Shadelight »

what're you making? a stun gun? :D

this sounds good. We could use a flag that can allow us to stun enemies.
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Inuyasha_989
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Post by Inuyasha_989 »

indeed, im planning on making several weapons that can stun (got at least 3 ideas in my head :twisted:)

EDIT: it would be like a secondary pain state, but only envoked by projectiles with the +STUN flag in them :P
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Siggi
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Post by Siggi »

Inuyasha_989 wrote:it would be like a secondary pain state, but only envoked by projectiles with the +STUN flag in them :P
This would be usefull, I can think of several ways to abuse it to achieve some interesting effects. The monster would not have to be stunned when the state is entered, but it could do something else instead.
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Deathsong12
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Post by Deathsong12 »

Like dance? I say we should wait for custom pain and deat states.
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Inuyasha_989
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Post by Inuyasha_989 »

Psycho Siggi wrote: The monster would not have to be stunned when the state is entered, but it could do something else instead.
Verily, you could have it do whatever your sick imagination can dream of.....(sudden urge to scream IMPSE!)
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Deathsong12
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Post by Deathsong12 »

Just...no.
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Inuyasha_989
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Post by Inuyasha_989 »

*shuts up*

So wadaya say, +STUN sound like a good thing to add? And should I request this for GZDoom...?
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Deathsong12
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Post by Deathsong12 »

I would say that we not hamper the development of 2.10 any further. From Randy himself, I heard that there will be custom state labels. So don't start rocking the boat.
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BetaSword
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Post by BetaSword »

Iono. With some sort of +STUN flag, one could make some sort of Thief-like mod or something. Give the player a blackjack as their only weapon, and have them get through the level by stunning enemies with it. Maybe. I don't know.
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David Ferstat
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Post by David Ferstat »

Some clarification, please. When you use the term STUN do you mean dazed, as in briefly rendered incapable of action, but still conscious (for example, after exposure to a flashbang grenade) or do you mean knocked out, as in unconscious?

As I can see a use for each condition, I think you should re-consider the term STUN, or at least make it more clear what you refer to.
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Enjay
 
 
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Post by Enjay »

I would imagine both are possible from the same feature. It would just depend on what you did with the stun state when you were defining your monster.
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chaoscentral
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Post by chaoscentral »

yea... dont bother requesting things like this, just wait for 2.1.0... itll have custom state labels, so you could have as many states as you want
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randi
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Post by randi »

With 2.1, you will be able to have different pain states for different damage types. Does that cover what you want?
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