thing_setframe&thing_attack?
Moderator: GZDoom Developers
-
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Discord: Shadelight#4920
- Location: Labrynna
thing_setframe&thing_attack?
this would be kind of useful for cutscenes. What this would be, is that you could force a thing frame using a script, Defining the sprite frame. Thing_attack would make the thing fire even though it's dormant or whatever. would this be possible?
-
- Posts: 2697
- Joined: Thu Aug 26, 2004 1:23 pm
-
- Posts: 5984
- Joined: Thu May 05, 2005 10:56 am
- Location: London
-
- Lead GZDoom+Raze Developer
- Posts: 47986
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
-
- Posts: 4220
- Joined: Tue Jul 15, 2003 5:07 pm
- Location: Nottingham, UK