+AVOID

Moderator: GZDoom Developers

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Cutmanmike
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+AVOID

Post by Cutmanmike »

Not sure if this is possible already, but how about a flag for a monster which makes them run the opposite way, in the same fasion as the anubis cheat? And I know it's possible with a negative speed and backwards animations but i'm sure we can be a bit more professional than that can't we?
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Nash
 
 
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Post by Nash »

Good idea!
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Shadelight
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Post by Shadelight »

anubis cheat...?
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Wills
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Post by Wills »

Enter "anubis" into the command console. Monsters run away from you.
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Shadelight
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Post by Shadelight »

lmao stupid monsters.
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ace
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Re: +AVOID

Post by ace »

cutmanmike wrote:Not sure if this is possible already, but how about a flag for a monster which makes them run the opposite way, in the same fasion as the anubis cheat? And I know it's possible with a negative speed and backwards animations but i'm sure we can be a bit more professional than that can't we?


That would be awesome. :D
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HobbsTiger1
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Post by HobbsTiger1 »

That shouldn't be too hard, seeing as the general code for such a thing exists (getting monsters to run away). I don't know what would be needed to get it as a DECORATE flag, though.

I approve of this feature suggestion.
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Xaser
 
 
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Post by Xaser »

I second/third/fourth/whatever the adding of this feature. And while we're on the topic, could the Anubis thing be added as a player property as well, to be used in ACS (assuming this hasn't been done already)?

Also, can a way be implemented to create a DECORATE powerup that toggles the anubis effect? Imagine, a real "ogre armor" powerup that makes the enemies run scared while it lasts... :P
ant1991331
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Re: +AVOID

Post by ant1991331 »

The Title said wrote: +AVOID

I like this, as if a monster was scared of you.
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Chris
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Post by Chris »

Shoud probably make it togglable via ACS too, so you can make powerups that makes monsters afraid of you for a limited time (or make weapons that cause monsters to run away).
ant1991331
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Post by ant1991331 »

I like that too.......

Monster: Haha, I have a Chaingun!
DoomGuy: Ummm, yeah....... *pulls out a BFG9000*
Monster: Ooohhhh, shit! *runs off like Doomguy when meeting a CyberDemon*
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Phobus
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Post by Phobus »

That would be some interesting scripting there...

also most of us Doomguys just go and kick a CyberDemon's arse nowadays (good old circle strafing)
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Belial
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Post by Belial »

Or left-right-left-BLAM x2
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Phobus
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Post by Phobus »

Yeah but that method involves good timing (needs to be developed) and remembering to stand away from walls.

Now fighting a group of cyber demons is a different matter. (Without adequete cover I find two to be nigh on impossible, so imagine how many tries it took me to beat that bit in AV where there's something like 6 of them).
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Belial
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Post by Belial »

Where? I remember max 3 (or 4) at the same place same time. And in Demonic Hordes you have an invul to use.

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