[No] We should use....OPEN GL LIGHTING

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We should use....OPEN GL LIGHTING

Postby ant1991331 » Sun Jul 31, 2005 5:03 am

Would this work? I like the effect of the lights you can use with Open GL.
If this is possible......
Some new property.......
1. LightSaturation.
2. LightHue.
3. LightBrightness.
and
4. LightRadius

How's this?
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Postby Graf Zahl » Sun Jul 31, 2005 5:19 am

Well, considering we are using a software renderer that would take out the
OpenGL part - and make the whole thing pointless. Use ZDoomGL instead!
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Postby ant1991331 » Sun Jul 31, 2005 5:20 am

Is thier a 96x version of that? :?:
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Postby Graf Zahl » Sun Jul 31, 2005 5:33 am

No. And there won't be.
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Postby Cutmanmike » Sun Jul 31, 2005 9:56 am

this thread = Image
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