Recently I have been played in Sunder in multiplayer with my friends using Gzdoom. Spoiler alert, Sunder was not designed with multiplayer in mind, so it have only one player start on each map.
So at the beginning of each map I was telefraged, and then forced to wait a minute or two until all players are spawned and moved away from spawning point so I would be able to respawn. And its not very interesting.
What I ask for is expose some "player start related" methods to Zscript so it would be possible to spawn player at player start with offset/wait until it would be possible to spawn without being telefragged/create temporally new player start/etc. using custom, user created script.