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Long term suggestion - menu/HUD scripts

PostPosted: Sun Jul 24, 2005 9:54 pm
by Nash
I don't expect this to be implemented any time soon, be it in the official or unofficial builds, but I think this is something that ZDoom can really benefit from in the long run, for future mods.

A text lump or scripting language of sorts that lets you customize the HUD and the game menus (when you press Esc) completely. Doom 3 has it, I think the Eternity engine source port has it too, having it in ZDoom will only make things better. :)

Just a suggestion.

PostPosted: Sun Jul 24, 2005 11:59 pm
by ant1991331
I approve to this suggestion, it is a great idea, eg So you can put the Inventory bar somewhere else. :D

PostPosted: Mon Jul 25, 2005 1:42 am
by wildweasel
The feature is already planned for a future version of EDGE (through the HUD.DDF file). So why not add it here? A HUDINFO lump would be cool.

PostPosted: Mon Jul 25, 2005 3:25 am
by ant1991331
I agree, it would be useful too.