[Added] ZScript π

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ZScript π

Postby Arctangent » Fri Jan 22, 2021 1:23 am

there is something deeply distressing about the fact that zscript would flunk out of high school due to being unable to calculate the circumference of a circle
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Re: ZScript π

Postby wildweasel » Fri Jan 22, 2021 1:31 am

You could, perhaps, define it as a constant whose value is the result of 22/7.
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Re: ZScript π

Postby Graf Zahl » Fri Jan 22, 2021 1:41 am

const pi = 3.1415926535897932384626433832795;
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Re: ZScript π

Postby 3saster » Fri Jan 22, 2021 6:30 am

I think in addition to properly exposing Pi natively in ZScript, it would be good to somehow expose/implement radian argument trigonometric functions as well.
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Re: ZScript π

Postby kevansevans » Mon Jan 25, 2021 11:02 pm

Graf Zahl wrote:const pi = 3.1415926535897932384626433832795;

Wouldn't this open up potential conflict of multiple mods using their own definition of pi? I'd be really annoyed if my mods didn't work because I didn't use the same magic number as a different mod I was trying to replicate.

Most languages have this built into their standard math lib anyways, no harm adding it to ZScript.
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Re: ZScript π

Postby m8f » Sat Feb 13, 2021 12:52 pm

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