[Added] Travelled virtual for PlayerPawn

Moderator: GZDoom Developers

Travelled virtual for PlayerPawn

Postby Marisa Kirisame » Wed Sep 02, 2020 3:17 am

Inventory items have this, which helps with reinitializing on map change. But the player itself doesn't, which I find odd. Obviously, this can be worked around with an event handler, but I'd find it more intuitive (and cleaner) to have it be class-specific.

Pull request is here.
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Marisa Kirisame
ZScript Crimester
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: 霧雨魔理沙#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

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