Right, all of you may or may not no about the water resource wad I'm making.
Well it includes monsters made specifically for water (the fish is one I've actually made, go to the announcement thread in Editing to see what it's all about)
I need a way to make it so that there is a script or sector-action item, that will stop any things with the right TID going beyond a certain Z-coordinate. This will stop the fish 'swimming' out of the water and into the air. And following you that way.