[Not needed] RandomSpawner Expansion

Moderator: GZDoom Developers

RandomSpawner Expansion

Postby Major Cooke » Mon Aug 17, 2020 10:51 am

Pull Request

If given the BOSS(DEATH) flags, RandomSpawners will remain as if the spawned had those flags. Useful for allowing collection of the spawned actor, since PostSpawn() requires knowing what actors want the information.

GetSpawn() retrieves the Chosen name and Spawned actor, since they're both protected in the event the Tracer pointer is changed.

Also, giving a randomspawner the BOSS flag will transfer that flag to any subsequent randomspawners spawned by it, but not BOSSDEATH.
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Major Cooke
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Re: RandomSpawner Expansion

Postby Major Cooke » Wed Feb 23, 2022 12:34 pm

I hadn't realized that I could get the dropitems list with defaults to avoid spawning randomspawners themselves. Interesting.

Guess I don't need this anymore.
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