[No] Kopf–Lischinski scaling method?

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Kopf–Lischinski scaling method?

Postby Owen Fishgold » Wed Jun 17, 2020 3:55 am

Would it be possible to add the Kopf–Lischinski scaling algorithm outlined in the links below to GZDoom?

https://www.cg.tuwien.ac.at/research/pu ... -2015-DPA/
https://github.com/falichs/Depixelizing ... rt-on-GPUs

Apologies if this is a obvious "no", I'm not technically competent enough to know if it is at all possible!
Owen Fishgold
 

Re: Kopf–Lischinski scaling method?

Postby _mental_ » Wed Jun 17, 2020 4:05 am

Well, everything is possible. The question is, how simple would it be?
Most likely, the answer is 'no, it cannot be added easily' because it's way too different from CPU upscalers GZDoom currently supports.

Also, consider the following statement.
Code: Select allExpand view
THIS SOFTWARE WAS TESTED ON WINDOWS WITH NVIDIA GPUs ONLY!
IT WILL NOT RUN ON INTEL GPUs
_mental_
 
 
 
Joined: 07 Aug 2011

Re: Kopf–Lischinski scaling method?

Postby Graf Zahl » Wed Jun 17, 2020 4:15 am

That last bit kills it, the whole thing is also too different technically.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
 
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