[Added] TICRATE conversions

Moderator: GZDoom Developers

TICRATE conversions

Postby Major Cooke » Sun Apr 12, 2020 2:24 pm

Pull Request

Found some wild spots where TICRATE could be put to use inside of the code instead of just 35 for the sake of future proofing.

Exceptions:
  • ZDoom's fuzz shader - I don't know how to export TICRATE to a shader at all.
  • Wipe code (using 40 instead of 35 because it felt too slow)
  • Gameplay option menu with the 35 * CleanXfac_1 - doesn't appear to relate to tics.
User avatar
Major Cooke
QZDoom Maintenance Team
 
Joined: 28 Jan 2007

Return to Closed Feature Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests