[Closed] Seamless xBRZ scaling

Moderator: GZDoom Developers

Seamless xBRZ scaling

Postby axredneck » Sun Feb 16, 2020 1:39 pm

Currently GZDoom's xBRZ produces such seams even on seamless textures (see attachment). Is it possible to fix this?
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Re: Seamless xBRZ scaling

Postby wildweasel » Sun Feb 16, 2020 2:09 pm

This may be a concern you'd need to raise with whoever works on the actual xBRZ algorithm. All GZDoom has been doing is semi-regularly updating it to the latest version.
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Re: Seamless xBRZ scaling

Postby phantombeta » Fri Feb 21, 2020 12:54 pm

I'm pretty sure WW is right here - this is probably an issue with xBRZ, not GZDoom.
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Re: Seamless xBRZ scaling

Postby Alice Bivingkene » Thu Feb 27, 2020 4:43 am

Ax you could put in a request with the XBRZ developer here:

https://sourceforge.net/p/xbrz/forums/general/
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