[Added] Option to force server CVars to not be saved to save games.

Moderator: GZDoom Developers

Option to force server CVars to not be saved to save games.

Postby Ransom Begglepat » Sun Jan 05, 2020 9:38 am

I have a mod that relies on server CVars because user CVars have a 256 character length limit, but the problem is that the data must stay unaltered between different saves. However, that's currently not possible because it is saved to save games. Is it possible to have a [nosave] option in the CVARINFO defintion to exclude a certain server CVar from being saved to save games? I still need it to be saved to the ini, though.
Ransom Begglepat
 

Re: Option to force server CVars to not be saved to save gam

Postby m8f » Sun Jan 05, 2020 10:42 am

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