[Duplicate] Configurable line thickness for automap

Moderator: GZDoom Developers

Configurable line thickness for automap

Postby bLUEbYTE » Thu Dec 05, 2019 1:06 am

Hi,
I noticed that in higher resolutions, the lines in the automap are barely visible as it seem like the line thickness is one pixel for larger maps at least. This makes things like colored doors extremely hard to make out from a distance (such as a couch & tv setup).

I think to be able to select double or triple line thickless as a configuration option would be useful.

edit: maybe this can be tied to the general HUD scaling factor setting with optional override like console or fullscreen hud has.
bLUEbYTE
 
Joined: 15 Nov 2019
Location: Australia
Graphics Processor: Intel with Vulkan Support

Re: Configurable line thickness for automap

Postby _mental_ » Thu Dec 05, 2019 1:57 am

_mental_
 
 
 
Joined: 07 Aug 2011


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