[Already In] Toggle actor fullbright state

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Toggle actor fullbright state

Postby Zhs2 » Tue Sep 24, 2019 7:55 pm

Currently we have access to most everything about how an actor in the world renders except whether they are fullbright. Can this be exposed to ZScript, perhaps through a SetFullbright function since the State flag is readonly?
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Zhs2
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Joined: 07 Nov 2008
Location: Maryland, USA, but probably also in someone's mod somewhere
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: ATI/AMD with Vulkan Support

Re: Toggle actor fullbright state

Postby Cherno » Tue Sep 24, 2019 8:02 pm

There's the actor flag BRIGHT.
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Re: Toggle actor fullbright state

Postby Zhs2 » Tue Sep 24, 2019 8:07 pm

Derp. Already in, then.
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Zhs2
Power of meh.
 
Joined: 07 Nov 2008
Location: Maryland, USA, but probably also in someone's mod somewhere
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: ATI/AMD with Vulkan Support


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