Skulltag's features?

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Arcane
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Skulltag's features?

Post by Arcane »

How many of Skulltag's features do you think could be added in with simple patches? I'd definately like to see the Runes with zdguns or something.
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Graf Zahl
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Post by Graf Zahl »

Without Skulltag's source available it's hard to tell how much coding is necessary for this stuff. My guess is that most of it can't be scripted.
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Arcane
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Post by Arcane »

Most of the runes seem to be simple enough... and the weapons would be simple DECORATE.
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chaoscentral
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Post by chaoscentral »

yea, but is the time stop thing possible in zdoom? with decorate or acs
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Arcane
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Post by Arcane »

In single player? Yes. Freeze.
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chaoscentral
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Post by chaoscentral »

how about through a decorate item?
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Arcane
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Post by Arcane »

i think so.. If not, it might be something to add to the community build.
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Graf Zahl
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Post by Graf Zahl »

No, it won't. The community build will not sabotage itself by adding stuf like this which might easily get dumped for the real version.

To make it short: No new features that require extensive rewrites of core game code! So far such changes have been restricted to code that was necessary to implement needed DECORATE features.
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Arcane
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Post by Arcane »

I said it MIGHT be addable. Sorry. Won't make speculations anymore. o_O
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Grubber
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Post by Grubber »

I agree with Graf, I'll add only stuff which makes sense
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doom2day
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Post by doom2day »

how about the skulltag sector special things like the spring pad thing. You could also add a thing that sends a player up to a specified height or something.
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TheDarkArchon
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Post by TheDarkArchon »

Learn ACS.
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doom2day
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Post by doom2day »

Add the weapons and maybe make a alternate shotgun that is like a sniper rifle that uses 5 shells or something like that. But that would make it nessecary to add a zoom feature which would be great otherwise because it gets hard to aim well with the aim going as fast as the person. there should be an INGAME feature to change the turning and up-down speed so you can more accurately aim the rocket launcher for example while circleing something.
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TheDarkArchon
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Post by TheDarkArchon »

DIY
skadoomer
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Post by skadoomer »

what may i ask is wrong with simply using the skulltag engine?
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