[No] WebP images/textures/sprites

Moderator: GZDoom Developers

WebP images/textures/sprites

Postby axredneck » Wed Aug 21, 2019 3:18 pm

For me lossless WebP gives 1.5 to 2 times better compression than PNG, and AFAIK this number is the same for lossy WebP vs JPG.
Yes, i like my wads to be as small as possible.
User avatar
excuse me for my bad English
Joined: 11 Dec 2017
Location: Russia
Github ID: axredneck
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: WebP images/textures/sprites

Postby Gez » Wed Aug 21, 2019 3:22 pm

Does it handle custom chunks? Sprites need to have offset information.

Is it supported by the most popular editors? Meaning SLADE 3, GZDB-BF, and DBX.
Joined: 06 Jul 2007

Re: WebP images/textures/sprites

Postby Graf Zahl » Wed Aug 21, 2019 3:45 pm

Tool support in general is rather poor, and unlike PNG this requires a rather bulky library to be included. I don't think the format supports custom chunks.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Joined: 19 Jul 2003
Location: Germany

Return to Closed Feature Suggestions

Who is online

Users browsing this forum: No registered users and 0 guests