The speed of the Hexen and Heretic scrollers

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Should there be an option to make the Raven scrollers carry the player at the same speed as the texture scrolls?

Yes.
22
100%
No.
0
No votes
 
Total votes: 22

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Graf Zahl
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The speed of the Hexen and Heretic scrollers

Post by Graf Zahl »

I know this came up several times and Randy dismissed it each time it was reported as a bug.

So, who would like to have a compatibility option that makes these scrollers carry the player at the same speed as the texture scrolls.

The only issue I see is that these sector specials carry the player up to twice as fast as the texture scrolls so it might have some gameplay impact.

The thing for me is that this speed mismatch is totally annoying and knowing Randy's attitude about this I'd like to collect some opinions before changing it.
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David Ferstat
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Post by David Ferstat »

To me, it's quite jarring to have a conveyor belt with the belt moving at a different speed to whatever is on the conveyor. I can't think of a single reason why they should have originally been created as they are, save that it's a bug, and I see no reason now, in 2005, why we should be forced to live with this bug, with no option to correct it.
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Graf Zahl
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Post by Graf Zahl »

You could use Boom's scrollers which are correct. But that doesn't help with all the maps that use these specials - and the Boom specials carry everything, not just the player. I was forced to use the Hexen scrollers in the community map because I used them in a location where monster carrying was not wanted. Needless to say I was never satisfied with the result.
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Post by DoomRater »

The votes currently read 8-yes, 0-no. Compatibility option PLZ
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Graf Zahl
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Post by Graf Zahl »

Hopefully now Randy sees that he was wrong. ;)

I'll add it as soon as possible. I see that I can get an update until next Saturday.
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Xaser
 
 
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Post by Xaser »

I see no reason why not to change it, as long as it's compatibility optioned (just in case).
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Jim
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Post by Jim »

Why not just change the texture scrolling to match the speed that the player is currently carried. That would mean that the change would not cause any gameplay bugs in existing maps. That is, everything should play the same as it did before, only looking different. (Or is that what is being suggested?)
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Graf Zahl
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Post by Graf Zahl »

Because it's way too fast. It looks terrible.
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Cutmanmike
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Post by Cutmanmike »

but it's in the original sause!!!!!!111111one (votes yes)
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Graf Zahl
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Post by Graf Zahl »

Already done. The results of the poll were far too obvious.
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Ixnatifual
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Post by Ixnatifual »

Had to vote yes too...
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Graf Zahl
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Post by Graf Zahl »

Even though it has been released for a few days by now? ;)
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Ixnatifual
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Post by Ixnatifual »

lol, didn't know.
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