new A_RailAttack

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Xaser
 
 
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Post by Xaser »

Heh, well, it's good to know that it's a planned feature. Thanks. :P
ant1991331
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Re: new A_RailAttack

Post by ant1991331 »

kgsws wrote:EDIT:
I changet A_RailAttack an i get this:
A_RailAttack(damage,offset,useammo,color1(r),color1(g),color1(b),color2(r),color2(g),color2(b),flash,tolerance)
And added :
A_MonsterRailAttack(damage,color1(r),color1(g),color1(b),color2(r),color2(g),color2(b),flash,tolerance)
you can download it here: http://www.zdoom.ic.cz/download/kgzdoom.rar
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Image
this should be added into a later version of .96x (you could easily make a link gun with it (without the linking to teammates effect))
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Grubber
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Post by Grubber »

No you can't, because railgun goes through things but linkgun doesn't
ant1991331
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Post by ant1991331 »

(sorry bout the big pics,) ahhwell, we'll call it the LINKED link gun, ha! hows that, cause the powered link X4 does......
Jake Merlin
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Post by Jake Merlin »

how do i make the railgun attack so it auto aims at any hight? like other weapons?
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