[No] Disable DECORATE loading order?

Moderator: GZDoom Developers

Disable DECORATE loading order?

Postby Major Cooke » Thu Jan 24, 2019 8:15 am

Would it be possible to have DECORATE scan in all actors first before like how ZScript does it, before processing them? I'm currently working on porting a very large mod in Zandronum to GZDoom, but system still relies upon scanning and processing each #include one at a time for DECORATE while ZScript does not.

While I could convert it all to ZScript, hoo boy... That is a lot to go through. It'd probably take a month straight working on it since there are no converters out there, at least I don't think so, yet.
User avatar
Major Cooke
The road to Hell is paved in the carrion she leaves behind.
Joined: 28 Jan 2007
Discord: Major Cooke#0846

Re: Disable DECORATE loading order?

Postby Graf Zahl » Thu Jan 24, 2019 8:53 am

No, sorry. That would mean completely rewriting the parser.
User avatar
Graf Zahl
Lead GZDoom Developer
Lead GZDoom Developer
Joined: 19 Jul 2003
Location: Germany

Return to Closed Feature Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests