[No] [UDMF] Translucent 3D-Slopes support

Moderator: Developers

[UDMF] Translucent 3D-Slopes support

Postby DOOMGABR [RU] » Tue Nov 27, 2018 9:14 am

GZDoom can't render them now.
DOOMGABR [RU]
 
Joined: 08 Jun 2016
Location: Russia

Re: [UDMF] Translucent 3D-Slopes support

Postby Graf Zahl » Tue Nov 27, 2018 9:16 am

This is a technical limitation that's mot going away because of UDMF.
User avatar
Graf Zahl
Lead GZDoom Developer
 
Joined: 19 Jul 2003
Location: Germany

Re: [UDMF] Translucent 3D-Slopes support

Postby Zenon » Tue Nov 27, 2018 5:56 pm

DOOMGABR [RU] wrote:GZDoom can't render them now.

Are you saying GZDoom used to be able to render them, and now they can't?
User avatar
Zenon
Rabid
 
Joined: 20 Apr 2006
Location: New Zealand

Re: [UDMF] Translucent 3D-Slopes support

Postby Graf Zahl » Tue Nov 27, 2018 5:59 pm

Rendering them is not the issue. The issue is that they cannot be properly sorted and would cause all sorts of glitches.
User avatar
Graf Zahl
Lead GZDoom Developer
 
Joined: 19 Jul 2003
Location: Germany

Re: [UDMF] Translucent 3D-Slopes support

Postby Zenon » Tue Nov 27, 2018 5:59 pm

Ah okay
Thanks for clarifying
User avatar
Zenon
Rabid
 
Joined: 20 Apr 2006
Location: New Zealand


Return to Closed Feature Suggestions

Who is online

Users browsing this forum: JJP and 1 guest