EXIT Script type
Posted: Wed Oct 24, 2018 10:10 am
A script type that triggers whenever a map ends, regardless of what way it ends. This happens before the default intermission screen.
[UNLOADING doesn't work]
Usage:
A very easy and convenient way of creating custom intermissions in a mod that can overwrite/skip the default ones regardless of what wad is being played.
Imagine this: A variable in an ENTER script logs the name of the nextmap which is set up via the PRINTNAME_NEXTLEVEL
Map xx ends and the Exit script Always changes map to INTERMAP (defined in mod) in which very relevant custom stats and images can be displayed while freezing the player and disabling the hud.
After that, the intermission map changes to the map in the variable above, effectively bypassing the default intermission.
[UNLOADING doesn't work]
Usage:
A very easy and convenient way of creating custom intermissions in a mod that can overwrite/skip the default ones regardless of what wad is being played.
Imagine this: A variable in an ENTER script logs the name of the nextmap which is set up via the PRINTNAME_NEXTLEVEL
Map xx ends and the Exit script Always changes map to INTERMAP (defined in mod) in which very relevant custom stats and images can be displayed while freezing the player and disabling the hud.
After that, the intermission map changes to the map in the variable above, effectively bypassing the default intermission.