[No] WorldThing Event Disabling Flags

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Re: WorldThing Event Disabling Flags

Postby ZZYZX » Wed Apr 11, 2018 2:57 am

I think blacklisting specific event handler names should be ok to control it in your specific mod (don't see how this can be abused in the future if subclasses are not included). But not sure if it's actually going to make it faster.
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Re: WorldThing Event Disabling Flags

Postby Major Cooke » Wed Apr 11, 2018 3:05 am

When you potentially have lots of array controls in there, it could make a difference. And, I too am wondering why blacklisting won't happen, Graf?
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Re: WorldThing Event Disabling Flags

Postby Graf Zahl » Wed Apr 11, 2018 4:45 am

ZZYZX wrote: But not sure if it's actually going to make it faster.



That answers MC's question.
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Re: WorldThing Event Disabling Flags

Postby Major Cooke » Fri Sep 07, 2018 11:31 am

This can be closed. I no longer care about this.
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