This suggestion is related to my other suggestion ( viewtopic.php?f=15&t=60138#p1048810 )
I would like the ability to be able to use full path long file names for the "include" directive, and also the "Dialogue" entry in GameInfo for ZSDF dialogs.
For large scale projects, having to wrestle with 8 character file name limitation would be a nightmare, not to mention it would simply pollute the main directory namespace if I wanted to separate all the character dialogs each into their own file (which is a must for large projects to maintain sanity)... I would rather place them in an arbitrary subdirectory and with more descriptive file names.
Use long file name/path for ZSDF includes/GAMEINFO
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Re: Use long file name/path for ZSDF includes/GAMEINFO
I second this. This would make DD2 development much easier.