[Duplicate] Sprite Smoothing and Bindings

Moderator: GZDoom Developers

Re: Sprite Smoothing and Bindings

Postby Rachael » Thu Mar 29, 2018 11:07 pm

HexenMapper wrote:Great lets have a discussion instead. I've suggested most newcomers will be used to WASD. This is shown in the standard bindings of many modern games. If you have some evidence to refute this fact, please state your case.

This is not a "court of law" where you get to weigh my argument against your's. A warning has been issued for attempting to continue this discussion after being asked to leave it.

Most people aren't interested in a "discussion" (this is really an argument) where neither side will budge.
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Re: Sprite Smoothing and Bindings

Postby Matt » Thu Mar 29, 2018 11:49 pm

If someone were to post a new suggestion thread dedicated to a multi-ini/custom-preset-binds feature and another suggesting that no-linear-filtering be made the starting default, would the mods be willing to close this thread?
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Re: Sprite Smoothing and Bindings

Postby Rachael » Thu Mar 29, 2018 11:51 pm

That would probably be better. Having multiple threads for multiple issues is a lot better than multiple issues in a single thread.

I'm marking this one as a [Duplicate] to allow that to happen.
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