CVar for setting the colour of undiscovered secrets
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- phantombeta
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CVar for setting the colour of undiscovered secrets
Basically, a CVar like am_secretsectorcolor and/or am_secretwallcolor, but for secrets that you haven't found yet. It's rather annoying having to switch am_map_secrets between 1 and 2 to find out which secrets I haven't found yet.
Re: CVar for setting the colour of undiscovered secrets
Haha, I remember once making an alias that would alternate between both repeatedly just to make unfound secrets blink.phantombeta wrote:It's rather annoying having to switch am_map_secrets between 1 and 2 to find out which secrets I haven't found yet.
(something like alias secretblink "am_map_secrets 1; wait 5; am_map_secret 2; wait 5; secretblink" IIRC.)
- drfrag
- Vintage GZDoom Developer
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Re: CVar for setting the colour of undiscovered secrets
But is this working? I don't see any difference with the latest SVN. Sure, you can edit the color but i don't see secrets on the map until discovered.
Also i'm getting the following errors on Windows 7 64 bit with fluidsynth selected:
libWildMidi(_WM_InitReader:53): ERROR Unable to load (Invalid argument)
timidity.cfg: Unable to load sound fontUnable to create FluidSynth MIDI device. Falling back to Windows Default
Also i'm getting the following errors on Windows 7 64 bit with fluidsynth selected:
libWildMidi(_WM_InitReader:53): ERROR Unable to load (Invalid argument)
timidity.cfg: Unable to load sound fontUnable to create FluidSynth MIDI device. Falling back to Windows Default
Re: CVar for setting the colour of undiscovered secrets
am_cheats 1 and am_map_secrets 2
- drfrag
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Re: CVar for setting the colour of undiscovered secrets
Sorry but i still don't see any difference, am_cheat is already set to 1 and with am_map_secrets 2 i already saw all secrets in older versions.
Re: CVar for setting the colour of undiscovered secrets
The new CVAR affects unexplored secrets only. Did you apply the patch correctly?
- phantombeta
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Re: CVar for setting the colour of undiscovered secrets
@drfrag
Did you change am_unexploredsecretcolor? If not, it'll look just like it does without this. Here's how it looks with a color different than the default value: (The purple sectors in this screenshot are the undiscovered secrets)
@Rachael
Thanks for adding this, it's a huge time saver, since now I don't have to keep switching the value of am_map_secrets.
Did you change am_unexploredsecretcolor? If not, it'll look just like it does without this. Here's how it looks with a color different than the default value: (The purple sectors in this screenshot are the undiscovered secrets)
@Rachael
Thanks for adding this, it's a huge time saver, since now I don't have to keep switching the value of am_map_secrets.
- drfrag
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Re: CVar for setting the colour of undiscovered secrets
Thanks, i already found out. It was obvious. :facepalm: