[No] changing openGL versions.

Moderator: GZDoom Developers

Re: changing openGL versions.

Postby _mental_ » Tue Dec 22, 2020 1:20 am

In GZDoom itself, all post-processing effects are turned off by default. If some mod uses own effects, and enables them by default, it’s not a GZDoom issue.
Joined: 07 Aug 2011


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