A_SetBobSpeed

Moderator: GZDoom Developers

Post Reply
User avatar
potetobloke
Posts: 246
Joined: Wed Dec 07, 2016 12:07 am
Graphics Processor: nVidia (Modern GZDoom)
Location: In a chemical world

A_SetBobSpeed

Post by potetobloke »

A_SetBobSpeed would be used for example, when a weapon is firing and the weapon's movement bobbing would be slower or less excessive.
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: A_SetBobSpeed

Post by _mental_ »

Weapon.BobSpeed is writable member variable and you can directly assign a new value to it.
Post Reply

Return to “Closed Feature Suggestions [GZDoom]”