[No] Following monsters

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Following monsters

Postby Your Name Is » Tue Apr 05, 2005 5:18 am

I wish there was a way to make friendly monsters follow the player. Also, a getactorhealth(TID) ACS command would be nice
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Postby TheDarkArchon » Tue Apr 05, 2005 5:23 am

Friendly monsters follow the player? REVERSE IMPSE!!! :P
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Re: Following monsters

Postby Graf Zahl » Tue Apr 05, 2005 6:31 am

Your Name Is wrote:Also, a getactorhealth(TID) ACS command would be nice



GetActorProperty(tid, APROP_Health)
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Postby Your Name Is » Tue Apr 05, 2005 8:34 am

OK the first one then, plus one like HL's impulse that returns the data of all on-screen actors (name, health, frame, etc). It would really help in testing.
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