Moderator: GZDoom Developers
_mental_ wrote:Could you please be more specific? What's the custom lump? And how is the lump protection affected by ability (or inability) to read lump's content?
Please provide a real use case with actual file and lump names.
XxMiltenXx wrote:I do not know how it is handled right now;
but wouldn't it be smart to implement a checksum check for all connecting players, to ensure they are using the exact same WADs, PK3s and so on? In this case such an error cannot occur, as the game wouldn't allow those players to start, until they have matching files.
Also, to let every player use "custom files" - as you specified, simply files that only change visuals or 'janitors', that some files can be loaded "optional" and are not required by every player?
Return to Closed Feature Suggestions
Users browsing this forum: No registered users and 0 guests