[Done] Setangle property

Moderator: GZDoom Developers

Setangle property

Postby DoomRater » Fri Apr 01, 2005 9:27 am

Hey, I noticed the Getangle property, and I was wondering if an accompanying setangle property would be made. This would be useful for cameras that can be controlled by the player... or...
Spoiler:
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Postby Nash » Fri Apr 01, 2005 6:38 pm

With it, you can also make imps do an endless rotating dance and make them puke blood out after 2 minutes of spinning around!!!!
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Postby wildweasel » Fri Apr 01, 2005 8:02 pm

Or make characters face each other in cutscenes!
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Postby DoomRater » Fri Apr 01, 2005 10:59 pm

Sounds like everyone's got a different idea of what to do with it. PLZ PLZ PLZ?
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Postby Nash » Sun Apr 03, 2005 3:26 pm

Okay okay here's another useful thing you can do if you can rotate things in real-time.

You can make some sort of moving vehicle. Create your normal level, then put a skybox viewpoint into it, and use scripting to move the camera around the level. Then put the actual player into some cockpit-like sector with a sky window. How cool!
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Postby fuzzyfireball 1 » Sun Apr 03, 2005 7:21 pm

Nash wrote:Okay okay here's another useful thing you can do if you can rotate things in real-time.

You can make some sort of moving vehicle. Create your normal level, then put a skybox viewpoint into it, and use scripting to move the camera around the level. Then put the actual player into some cockpit-like sector with a sky window. How cool!


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Postby Richard213 » Sun Apr 10, 2005 2:54 am

hmm i posted about this already plus 3 other good features heh

http://forum.zdoom.org/viewtopic.php?t=5510
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