PSprite Edge Exposure

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Major Cooke
Posts: 8170
Joined: Sun Jan 28, 2007 3:55 pm
Preferred Pronouns: He/Him
Location: QZDoom Maintenance Team

PSprite Edge Exposure

Post by Major Cooke »

Four read only variables: topy, bottomy, leftx, rightx.

Currently there's no way to tell if a PSprite is fully on/off the screen or partially. This could come in handy especially for weapons that reach the top of the screen.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49056
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: PSprite Edge Exposure

Post by Graf Zahl »

Sorry, but this would need to transfer data from the renderer to the playsim which is a complete no-go.
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