[Done] Invulnerability maps as powerup colors

Moderator: GZDoom Developers

Invulnerability maps as powerup colors

Postby Graf Zahl » Mon Mar 21, 2005 2:03 pm

There should be an option that explicitly allows to specify the 2 invulnerability colormaps as parameters for the PowerupColor property of inventory items.

Currently this only supports real blending values and the colormaps are restricted to the game they originate from.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Joined: 19 Jul 2003
Location: Germany

Postby Enjay » Mon Mar 21, 2005 2:35 pm

I like this suggestion. I've missed being able to change the invulnerability powerup colormap (with and old inkworks WAD I made) ever since Zdoom stopped supporting such changes. This alternative and enhancement would be very welcome. :yup:

User avatar
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
Joined: 15 Jul 2003
Location: Scotland

Postby Cutmanmike » Tue Mar 22, 2005 7:38 am

Arr, the whiteness gives me a headache (thankyou PSX doom :evil: )
User avatar
Is it hot in here or is it just ZScript
Joined: 06 Oct 2003
Location: United Kingdom
Discord: https://discord.gg/Whts7Bj
Operating System: Windows Vista/7/2008 64-bit

Return to Closed Feature Suggestions

Who is online

Users browsing this forum: MeinLebenManst1917 and 1 guest