[Done] Invulnerability maps as powerup colors

Moderator: GZDoom Developers

Invulnerability maps as powerup colors

Postby Graf Zahl » Mon Mar 21, 2005 2:03 pm

There should be an option that explicitly allows to specify the 2 invulnerability colormaps as parameters for the PowerupColor property of inventory items.

Currently this only supports real blending values and the colormaps are restricted to the game they originate from.
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Graf Zahl
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Postby Enjay » Mon Mar 21, 2005 2:35 pm

I like this suggestion. I've missed being able to change the invulnerability powerup colormap (with and old inkworks WAD I made) ever since Zdoom stopped supporting such changes. This alternative and enhancement would be very welcome. :yup:

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Postby Cutmanmike » Tue Mar 22, 2005 7:38 am

Arr, the whiteness gives me a headache (thankyou PSX doom :evil: )
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