Invulnerability maps as powerup colors

Moderator: GZDoom Developers

User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 48660
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Invulnerability maps as powerup colors

Post by Graf Zahl »

There should be an option that explicitly allows to specify the 2 invulnerability colormaps as parameters for the PowerupColor property of inventory items.

Currently this only supports real blending values and the colormaps are restricted to the game they originate from.
User avatar
Posts: 26472
Joined: Tue Jul 15, 2003 4:58 pm
Location: Scotland

Post by Enjay »

I like this suggestion. I've missed being able to change the invulnerability powerup colormap (with and old inkworks WAD I made) ever since Zdoom stopped supporting such changes. This alternative and enhancement would be very welcome. :yup:

User avatar
Posts: 11304
Joined: Mon Oct 06, 2003 3:41 pm
Operating System Version (Optional): Windows 10
Location: United Kingdom

Post by Cutmanmike »

Arr, the whiteness gives me a headache (thankyou PSX doom :evil: )

Return to “Closed Feature Suggestions [GZDoom]”