Nice as it is seeing sky capping in the software renderer, I'd really like to be able to flag a sky in MAPINFO as wrap-safe if I know it tiles vertically (e.g. Lost Episode's sky).
I get that it's enabled by default because 90% of skies (including all IWADs) are not vertical-wrap-safe (and it looks better than stretching for sure), but new maps are now at the mercy of an on-by-default user setting that nobody's gonna change.
[MAPINFO] Sky cap opt-out
Moderator: GZDoom Developers
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49071
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [MAPINFO] Sky cap opt-out
Would piggybacking on forcenoskystretch be sufficient? That flag was invented for the same purpose after all.
Re: [MAPINFO] Sky cap opt-out
^ sounds good to me... if a sky was custom-made to be wrap-friendly, there's no sense in rendering it stretched, ever.
Re: [MAPINFO] Sky cap opt-out
Aye, that'll do.
[EDIT] While I'm thinking about lostepis.wad in particular, may I request adding forcenoskystretch to its maps via compatibility.txt? I neglected to do this "way back when" and I've no plans to update the wad again.
[EDIT] While I'm thinking about lostepis.wad in particular, may I request adding forcenoskystretch to its maps via compatibility.txt? I neglected to do this "way back when" and I've no plans to update the wad again.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49071
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: [MAPINFO] Sky cap opt-out
Added. Note to QZDoom: This requires a change in r_plane.cpp which will most likely not be merged automatically.