For Blade of Agony's dialogues, we have two problems:
- 1st we can only display one graphic at once through the dialogue
- 2nd we can't set the offsets for a graphic
Where the latter is only a small (but annoying) problem, the first one is a bit serious. We only have the choice to decide between a background graphic or the mugshot (in the INTERMAP for example) but we can't define a message background and a mugshot at the same time. The main problem here is that somethimes the text is very hard to read (when in the bar for example and talking to Shotglass).
Any chance of getting two additions, that make it possible to set the offset for graphics and also define more than one graphic per dialogue?
Thanks kindly,
Dan