- A gfx with a ratio of 4:3 gets displayed normal when the resolution is 4:3
- A gfx with a ratio of 16:9 gets displayed squeezed when the resolution is 4:3
- A gfx with a ratio of 16:9 gets displayed squeezed when the resolution is 16:9
- A gfx with a ratio of 4:3 gets displayed normal when the resolution is 16:9 (with black borders)
- A gfx with a ratio of 4:3 gets displayed normal when the resolution is 4:3
- A gfx with a ratio of 16:9 gets displayed normal but trimmed left/right when the resolution is 4:3
- A gfx with a ratio of 16:9 gets displayed normal when the resolution is 16:9
- A gfx with a ratio of 4:3 gets displayed normal when the resolution is 16:9 (with black borders)
Thanks anyway, would help a lot for future projects in widescreen making them also 4:3-friendly
*UPDATE*
By the way, this whole issue is also a suggestion for the TITLEPIC and other alike graphics in the engine that behave similar (bad).