MODELDEF and WAD lumps.

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Kinsie
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MODELDEF and WAD lumps.

Post by Kinsie »

Currently, MODELDEF only seems to support zipped files in its definitions. How difficult would it be to also implement support for pointing to models/voxels/skins inserted into WAD files? I'm a backwards hick who prefers WADs for prototyping, and this would enable me to do some interesting things.

I figure this is impressively unlikely, but it can't hurt to ask.
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Graf Zahl
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Re: MODELDEF and WAD lumps.

Post by Graf Zahl »

Models were the reason I implemented Zip support because I had no desire to mess around with WADs for them. Nothing about that has changed.
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Kinsie
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Re: MODELDEF and WAD lumps.

Post by Kinsie »

Fair enough. I'd be interested in knowing why you made the decision to make it PK3-only, but I respect that you won't change that.
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Graf Zahl
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Re: MODELDEF and WAD lumps.

Post by Graf Zahl »

The reason is that without a decent naming structure using models degenerates into a total mess very quickly. Referencing skins in a totally unstructured resource is messy at best and impossible at worst.
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