LocalLog()
Moderator: GZDoom Developers
LocalLog()
As useful as [wiki]Log[/wiki] is, it has the downside of always being displayed for everyone during netplay. In certain circumstances, this is not desirable, so how about a LocalLog() command? Same parameters and functionality as Log, except it outputs only to the activator's screen.
Re: LocalLog()
Maybe adding a Boolean parameter to log to make it local?
- Apothem
- Posts: 2070
- Joined: Sat Nov 29, 2003 7:13 pm
- Location: Performing open heart surgery on an ACS compiler.
Re: LocalLog()
Or perhaps a boolean to tell it to use the activator?
either way, bumpity bump because this is a good idea.
either way, bumpity bump because this is a good idea.
Re: LocalLog()
Oh snap! Forgot about this.
Yeah, Psychic's Quickbuy system ends up displaying messages to every user in co-op, making it one of the few outstanding minor issues with the mod.
Yeah, Psychic's Quickbuy system ends up displaying messages to every user in co-op, making it one of the few outstanding minor issues with the mod.
Re: LocalLog()
This may be closed as a duplicate of this.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: LocalLog()
Indeed.