[No] Multiple iWADS

Moderator: GZDoom Developers

Multiple iWADS

Postby CBM » Wed Oct 09, 2019 6:16 am

I was wondering... would it be possible to make GZDoom able to load multiple Iwads and then let the user select between player pawns, level sets, weapons sets, monster sets, sprite sets, sound sets in the menu?
the goal, to be able to play for example heretic levels by using the doom guy and his weapons (then perhaps ammo and weapon actors should be replaced) ?

This could likely be done with a mod I guess, and I am in the process of attempting this.
CBM
 
Joined: 09 Oct 2019
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support

Re: Multiple iWADS

Postby drfrag » Wed Oct 09, 2019 6:34 am

Of course not, you must use mods. For instance i made a mod for Heretic to play as marine, elf and even baron: Romero's Heresy II.
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drfrag
I.R developer, I.R smart
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Re: Multiple iWADS

Postby NiGHTMARE » Wed Oct 09, 2019 6:44 am

I once made a mod which replaced Heretic's weapons with Doom-style ones (no code involved, it was purely visual). It never got released as I was intending to do the monsters as well but never had the time.

I'll see if I still have it on my HD, and upload it somewhere if so.
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Joined: 19 Jul 2003

Re: Multiple iWADS

Postby CBM » Wed Oct 09, 2019 7:35 am

NiGHTMARE: thanks, that would be usefull :)

drfrag:I was kind of expecting that answer, but I just had to ask :)

Would I be able to FULLY replace heretic weapons with doom weapons and avoid the weapons glitching when changing levels as long as the weapons all use the "replaces" keyword?

ie...

actor TestWeapon REPLACES Shotgun
{
...
}

?
CBM
 
Joined: 09 Oct 2019
Operating System: Windows 10/8.1/8 64-bit
Graphics Processor: nVidia with Vulkan support


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