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Crash to intromission and restart level (3.6 vintage)

Posted: Fri Dec 14, 2018 2:18 pm
by JJmaster
Every time the sales of the map and you enter the intromission are simply crashed also happens when you press the button "use" a lot to skip the intromission and it is crashed
It also crashes when you die and restart the level several times or very fast

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Fri Dec 14, 2018 2:47 pm
by drfrag
Most likely a driver bug, what's your graphics hardware?

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Fri Dec 14, 2018 5:39 pm
by JJmaster
I don `t believe. although I have the black boxes bug in the decals. my graphics card is an intel hd has no number

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Fri Dec 14, 2018 6:30 pm
by JJmaster
here crash report

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 3:25 am
by drfrag
As expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug.
Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip

LZDoom should not crash. But could you please try the following devbuild first?
https://devbuilds.drdteam.org/gzdoom-vi ... a80e204.7z

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 12:39 pm
by JJmaster
As expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug.
Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip

LZDoom should not crash. But could you please try the following devbuild first?
https://devbuilds.drdteam.org/gzdoom-vi ... a80e204.7z
if I've tried several old versions and I've come to crash for the same


I'll try that devbuild and I think I've already tried LZDoom and there's no problem

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 12:42 pm
by JJmaster
drfrag wrote:As expected it crashes inside the intel GL driver. It's a known problem and i think it's an obscure driver bug.
Did g3.5.1_legacy crash? https://zdoom.org/files/gzdoom/bin/gzdo ... legacy.zip

LZDoom should not crash. But could you please try the following devbuild first?
https://devbuilds.drdteam.org/gzdoom-vi ... a80e204.7z
eeehhh
You did not give me the dev vintage build

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 12:49 pm
by drfrag
What do you mean? It's a vintage devbuild, note the g3.7vpre and not g3.7pre.

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 1:01 pm
by JJmaster
drfrag wrote:What do you mean? It's a vintage devbuild, note the g3.7vpre and not g3.7pre.


not. is not vintage. i don´t have opengl 3.3. i have opengl 3.1

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 1:36 pm
by drfrag
Then something has gone wrong with the automated devbuild generation, there's a different devbuild in there and the 140 one is also bad.
Try this then:
https://devbuilds.drdteam.org/gzdoom-vi ... 226ad37.7z

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 1:43 pm
by JJmaster
Not. don´t crash in the devbuild

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 1:54 pm
by drfrag
Really? Great news. :)

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 2:11 pm
by JJmaster
drfrag wrote:Really? Great news. :)

then. I have assured that in the next update it will be fixed?

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 2:20 pm
by JJmaster
drfrag wrote:Really? Great news. :)


I was not wrong. if it crashes

Re: Crash to intromission and restart level (3.6 vintage)

Posted: Sat Dec 15, 2018 2:28 pm
by wildweasel
JJmaster, in the future, could you use the Edit button to ament posts instead of posting quickly in succession? It's just a bit cleaner that way.